The initial spark for this project came from the desire to continue my graduation thesis exploration of fantastical thinking and storytelling. What if everyday objects could trigger unusual interactions? Then, what if a common hat played sounds when placed in the head?
In addition to being fun to interact with, the hat can be used to introduce kids to music concepts like duration, volume, rhythm, and pitch. As a wearable object, it can also stimulate dance and other types of body expression.
This project is also an experiment on sewing, 3d printing, Arduino, and interaction design. I'm currently working on it while documenting my progress here.
1. The core
(electronics)
To keep kids as free as possible while using the hat, I designed a compact enclosure for the Arduino prototype and used a rechargeable lithium battery in a compact package.
The core is composed of the following sensors and actuators:
Infrared sensor → Check if the hat is on or off the head and trigger the sounds
Piezo buzzers → Play the sounds

The monotonic songs came from Robson Couto's repository

Accelerometer → Check the body orientation and change the song pitch
2. The core
(electronic's bag)
The primary requisite for this project is making all the electronic components invisible to keep the magic alive. To do so, I designed a bag to fix the sensors and easily attach them to the hat.
Previously, I made some tests by sewing the components directly into the fabric. It was a fast way of prototyping the location of the sensors.
I designed 3D-printed attachable cases for the infrared sensor and the piezo buzzers as well. It makes the prototype easy to assemble and gives me more flexibility in case of needing to alter the location of the sensors during the test.
3. The hat
(bring it all together)
The hat is the central piece of this project. It is the object that calls for interaction, so it needs to draw attention and look fun.
At first, I made a super simple first prototype, which was easy to build. However, to test with the kids I needed a better-structured and more funnier hat.
The hat needed to be well-structured to support the weight of the electronic components. So, I tested different materials to create a robust structure that was also thin enough to be sewn in a domestic sewing machine.
I also made a downscaled prototype to test and understand the steps needed to assemble the hat. The process was a bit more complex than sewing a regular hat, but it helped map the adjustments that had to be made using less material and time.
My mom, who is a preschool teacher, also gave insights regarding the hat design. In the end, I made a fun top hat and played with different materials and colors to stimulate other senses and imagination.  
In parallel, we are designing the interactions, so the next step is testing at the school.

Progress:
✅ First prototype → simple hat + song selection
✅ Interactions→ change pitch + volume + pace 
✅ Hat design → sewing + integrating the circuit 
✅ Compose the songs → rhythm + pitch ...
⚙️ Next step: testing at the school...